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		<title>Social Traits - Revision history</title>
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		<updated>2026-04-16T02:15:37Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://www.ti.wit-n-wiz.com/index.php?title=Social_Traits&amp;diff=239&amp;oldid=prev</id>
		<title>Karmelo: Created page with &quot;These traits are all sorta double-edged, mostly used in defining the character. They are most often fragments from their past, and help define their character arc. They may be ga...&quot;</title>
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				<updated>2010-09-15T19:25:04Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;These traits are all sorta double-edged, mostly used in defining the character. They are most often fragments from their past, and help define their character arc. They may be ga...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;These traits are all sorta double-edged, mostly used in defining the character. They are most often fragments from their past, and help define their character arc. They may be gained as lost as the story progresses.&lt;br /&gt;
&lt;br /&gt;
Not sure how to handle these when the subject is killed/destroyed. We&amp;#039;ll see!&lt;br /&gt;
==Hatred==&lt;br /&gt;
The character detests something. This is most often a concept or group, rather than individual. The character actively dislikes being around what it hates, and makes it known. The character has an easy time working against it and a hard time working with it.&lt;br /&gt;
&lt;br /&gt;
*Very Low - The characters dislikes something, suffering small penalties when having to work with it.&lt;br /&gt;
*Low&lt;br /&gt;
*Mid&lt;br /&gt;
*High&lt;br /&gt;
*Very High - The character constantly works to disable or discredit the thing they hate, even when it&amp;#039;s counter to their own goals or the goals of their party.&lt;br /&gt;
==Antagonism==&lt;br /&gt;
The character has a rivalry with another character. The character feels best when the other is not around or performing less well than them. &lt;br /&gt;
&lt;br /&gt;
An antagonism does not have to be mutual. The character could just think the other character needs to be knocked down a peg by SOMEONE, or other situations like that.&lt;br /&gt;
&lt;br /&gt;
The antagonism does not always run deep, though. If the rival&amp;#039;s spirit is crushed, the character might feel bad as they disengage from activities that sparked the rivalry.&lt;br /&gt;
&lt;br /&gt;
*Very Low - The character is annoyed or uncomfortable around another character, suffering small penalties with extensive runs of their success.&lt;br /&gt;
*Low&lt;br /&gt;
*Mid&lt;br /&gt;
*High&lt;br /&gt;
*Very High - The character constantly desires to defeat, humiliate, or otherwise work against their rival, even when it&amp;#039;s counter to their other goals or the goals of their party.&lt;br /&gt;
==Kinship==&lt;br /&gt;
The character cares for another character. Romantic or platonic, the character feels better when the other character feels good or is around.&lt;br /&gt;
&lt;br /&gt;
A kinship does not have to be mutual. It can be a one-way crush, or just an adoration of someone.&lt;br /&gt;
&lt;br /&gt;
The kinship can refer only to attention, sometimes. A character might feel good when their subject is crushed, if the subject is giving them attention in their desperation.&lt;br /&gt;
&lt;br /&gt;
*Very Low - The character enjoys the company of another, and suffers small penalties for extended time without the character.&lt;br /&gt;
*Low&lt;br /&gt;
*Mid&lt;br /&gt;
*High&lt;br /&gt;
*Very High - The character constantly desires to be with them or make them happy, even when it&amp;#039;s counter to their own goals or the goals of their party.&lt;br /&gt;
==Loyalty==&lt;br /&gt;
The character is loyal to something. This is most often a concept or group, rather than individual. The character actively believes in the subject, and makes it known. The character has an easy time working with it and a hard time working against it.&lt;br /&gt;
&lt;br /&gt;
*Very Low - The character admires or likes something, suffering small penalties when having to work against it.&lt;br /&gt;
*Low&lt;br /&gt;
*Mid&lt;br /&gt;
*High&lt;br /&gt;
*Very High - The character constantly desires to work in the favor of their loyalty, even when it&amp;#039;s counter-productive to their own goals or the goals of their party.&lt;/div&gt;</summary>
		<author><name>Karmelo</name></author>	</entry>

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