Difference between revisions of "Goblin"

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(Racial Abilities)
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==Description==
 
==Description==
Play Category: General
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'''Play Category:''' General
  
Recovery Element: Ground
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'''Recovery Element:''' Ground
  
Eye Color: Yellow
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'''Eye Color:''' Yellow
  
Hair Color: Standard
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'''Hair Color:''' Standard
  
Skin Color: Standard
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'''Skin Color:''' Standard
  
 
Goblins are rodent-like demi-humans. Currently, they suffer (further) sexual dimorphism, with females having rat ears, tails, and crooked teeth, while men have mice ears, tails, and straight teeth. This is because I finally wanted sexual dimorphism to benefit dudes for once. However: The women are still adorable, just not as much.
 
Goblins are rodent-like demi-humans. Currently, they suffer (further) sexual dimorphism, with females having rat ears, tails, and crooked teeth, while men have mice ears, tails, and straight teeth. This is because I finally wanted sexual dimorphism to benefit dudes for once. However: The women are still adorable, just not as much.
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Goblins tend to be meek and timid, but they will fight when cornered. But seriously, being a vassal race of the nekos, they tend to act exactly like them.
 
Goblins tend to be meek and timid, but they will fight when cornered. But seriously, being a vassal race of the nekos, they tend to act exactly like them.
 
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==Culture==
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Being a vassal race of the Neko, goblins have a higher than usual appreciation of technology. In fact, their homes to house various mechanical devices to alleviate daily problems most others choose to embrace themselves. Their machinery tends to beyond the industrial age, but not quite space age, still clearly being jagged and mechanical, most closely resembling cyberpunk.
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==Fashion==
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Goblins tend to embrace modern clothes, but tend to wear coats and various technological things such as visors or partial exoskeletons with them. Tattooing is rare, and piercing as a fashion statement rather than to add something technological is particularly rare.
 
==Racial Abilities==
 
==Racial Abilities==
* Scientific Theory - Very Low
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* [[Scientific Theory]] - Very Low
 
* Size: Small
 
* Size: Small

Revision as of 18:25, 25 September 2010

Description

Play Category: General

Recovery Element: Ground

Eye Color: Yellow

Hair Color: Standard

Skin Color: Standard

Goblins are rodent-like demi-humans. Currently, they suffer (further) sexual dimorphism, with females having rat ears, tails, and crooked teeth, while men have mice ears, tails, and straight teeth. This is because I finally wanted sexual dimorphism to benefit dudes for once. However: The women are still adorable, just not as much.

History

Goblins began as small, feral creatures. However, they began to thin as civilization advanced, as they were incapable of adapting. However, the cubus took a vassal race, the neko decided to try their hand at it. The neko helped a group advance into the new world. They shared their love of love technology.

Goblins tend to be meek and timid, but they will fight when cornered. But seriously, being a vassal race of the nekos, they tend to act exactly like them.

Culture

Being a vassal race of the Neko, goblins have a higher than usual appreciation of technology. In fact, their homes to house various mechanical devices to alleviate daily problems most others choose to embrace themselves. Their machinery tends to beyond the industrial age, but not quite space age, still clearly being jagged and mechanical, most closely resembling cyberpunk.

Fashion

Goblins tend to embrace modern clothes, but tend to wear coats and various technological things such as visors or partial exoskeletons with them. Tattooing is rare, and piercing as a fashion statement rather than to add something technological is particularly rare.

Racial Abilities