Difference between revisions of "Neko"

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Nekos tend to be loners and seek roles that require little dependence on teamwork. However, they love technology, and are willing to compromise which puts them near it.
 
Nekos tend to be loners and seek roles that require little dependence on teamwork. However, they love technology, and are willing to compromise which puts them near it.
 
==Culture==
 
==Culture==
As mentioned, neko culture is built around technology. Their cities tend to be large and sleek, with a space age touch. Due to the material involved, their cities tend to be more permanent than most other races', and as such they tend to have additions grafted onto existing buildings during expansions.
+
As mentioned, Neko culture is built around technology. Their cities tend to be large and sleek, with a space age touch. Due to the material involved, their cities tend to be more permanent than most other races', and as such they tend to have additions grafted onto existing buildings during expansions.
  
 
As they used an expensive but resilient material, their weaponry tends to be less common but more powerful. They also are the leading designers of robotic limbs, which are common place in their culture.
 
As they used an expensive but resilient material, their weaponry tends to be less common but more powerful. They also are the leading designers of robotic limbs, which are common place in their culture.
 
==Fashion==
 
==Fashion==
As with their buildings, the nekos embrace a space age design in their fashion. Their clothing tends to be sleek and futuristic, and decorative neon and/or glowing baubles are not rare. Furthermore, robotic parts are common in neko culture, and further modifications are not rare. While piercings and tribal tattoos are excessively rare, a particularly well-off neko might have something ranging from internal weapon systems to an extra set of robotic arms.
+
As with their buildings, the Nekos embrace a space age design in their fashion. Their clothing tends to be sleek and futuristic, and decorative neon and/or glowing baubles are not rare. Furthermore, robotic parts are common in Neko culture, and further modifications are not rare. While piercings and tribal tattoos are excessively rare, a particularly well-off Neko might have something ranging from internal weapon systems to an extra set of robotic arms.
 
==Racial Abilities==
 
==Racial Abilities==
 
* [[Scientific Method]] - Low
 
* [[Scientific Method]] - Low
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==Racial Norms==
 
==Racial Norms==
 
Nekos focus on Intelligence and Agility, with other stats focused on varying degrees depending on the individual. They tend to be Brave and Emotional, doing what they enjoy regardless of the risks. And in their culture, risks are less risky.
 
Nekos focus on Intelligence and Agility, with other stats focused on varying degrees depending on the individual. They tend to be Brave and Emotional, doing what they enjoy regardless of the risks. And in their culture, risks are less risky.
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 +
General Tier 2 stats:
 +
*Agility 3/2
 +
*Intelligence 2/3
 +
*Chakra 2/2
 +
*Magic 2/1
 +
*Conviction 1/2

Latest revision as of 11:23, 10 September 2011

Description[edit]

Play Category: General

Recovery Element: Ground

Eye Color: Any

Hair Color: Any

Skin Color: Standard

Nekos are feline demi-humans. They have paws for hands and feet, as well as sharpened canines and a forked tail for balance.

History[edit]

Nekos are a New Race. Originally a feral and violent race, they became interested in the rise of technology started by the humans. They quickly adopted the use and adapted their lifestyles. Although their understanding is not as instinctive, they are much more dedicated to it, designing every facet of their life around technology.

Nekos tend to be loners and seek roles that require little dependence on teamwork. However, they love technology, and are willing to compromise which puts them near it.

Culture[edit]

As mentioned, Neko culture is built around technology. Their cities tend to be large and sleek, with a space age touch. Due to the material involved, their cities tend to be more permanent than most other races', and as such they tend to have additions grafted onto existing buildings during expansions.

As they used an expensive but resilient material, their weaponry tends to be less common but more powerful. They also are the leading designers of robotic limbs, which are common place in their culture.

Fashion[edit]

As with their buildings, the Nekos embrace a space age design in their fashion. Their clothing tends to be sleek and futuristic, and decorative neon and/or glowing baubles are not rare. Furthermore, robotic parts are common in Neko culture, and further modifications are not rare. While piercings and tribal tattoos are excessively rare, a particularly well-off Neko might have something ranging from internal weapon systems to an extra set of robotic arms.

Racial Abilities[edit]

Combat[edit]

  • Small bonus to unarmed combat

Racial Norms[edit]

Nekos focus on Intelligence and Agility, with other stats focused on varying degrees depending on the individual. They tend to be Brave and Emotional, doing what they enjoy regardless of the risks. And in their culture, risks are less risky.

General Tier 2 stats:

  • Agility 3/2
  • Intelligence 2/3
  • Chakra 2/2
  • Magic 2/1
  • Conviction 1/2