Difference between revisions of "Blake"
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====BLAKE==== | ====BLAKE==== | ||
==Bio== | ==Bio== | ||
− | Allegiance: BLUE | + | '''Allegiance:''' BLUE |
− | Race: Human | + | '''Race:''' Human |
− | Role: Figurehead (Important) | + | '''Role:''' Figurehead (Important) |
Blake is a man of intrigue in multiple meanings. Not much is known about him personally. He helped Dommi as a child, then decided to run as King of Metro City and won (this is canon). Furthermore, among his other abilities, he is host to an ability known only as the Suggestion. He is capable of making anyone's body betray them within his earshot, forcing the truth out of them or even changing their goals slightly. He is a dangerous man, but for obvious reasons darker powers have difficulty affecting him. | Blake is a man of intrigue in multiple meanings. Not much is known about him personally. He helped Dommi as a child, then decided to run as King of Metro City and won (this is canon). Furthermore, among his other abilities, he is host to an ability known only as the Suggestion. He is capable of making anyone's body betray them within his earshot, forcing the truth out of them or even changing their goals slightly. He is a dangerous man, but for obvious reasons darker powers have difficulty affecting him. | ||
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* Caring - Low | * Caring - Low | ||
* Diplomacy - Mid | * Diplomacy - Mid | ||
− | * Kinship: Dommi - Low | + | * [[Kinship]]: Dommi - Low |
* Street Smarts - Mid | * Street Smarts - Mid | ||
* The Suggestion | * The Suggestion |
Revision as of 10:18, 27 September 2010
Contents
BLAKE
Bio
Allegiance: BLUE
Race: Human
Role: Figurehead (Important)
Blake is a man of intrigue in multiple meanings. Not much is known about him personally. He helped Dommi as a child, then decided to run as King of Metro City and won (this is canon). Furthermore, among his other abilities, he is host to an ability known only as the Suggestion. He is capable of making anyone's body betray them within his earshot, forcing the truth out of them or even changing their goals slightly. He is a dangerous man, but for obvious reasons darker powers have difficulty affecting him.
Blake is a figurehead and diplomat for BLUE, so he often plays a large role in stories. It's notable that his Suggestion allows the DM some breathing room for reasoning at times, although PCs may not like it.
Traits
Physical
Blake looks largely like a normal human, but he is instantly recognizable for his style. Brown brown hair and a backwards orange cap, green shirt with a metal necklace, and blue jeans make him stand out in a crowd.
Specifics
- Size: Mid
- Weight: Mid
Equipment
- Assorted Poisons
- Pocket Knife x6
- Throwing Knife x24
Mental
Blake unsurprisingly has the demeanor of a leader. He jokes a bit, but he is able to keep attention high and tension low. This is in part due to his Suggestion, which facilitates agreement to his goals and offers. Ultimately, he rarely abuses it, and when he does, it's usually juvenile and harmless. However, psychics feel uncomfortable in the same room as him, in the same way a mouse would feel uncomfortable in the same room as an elephant.
Specifics
- Caring - Low
- Diplomacy - Mid
- Kinship: Dommi - Low
- Street Smarts - Mid
- The Suggestion
Combat
- Support: Poison - High
- Weapon: Explosives - High
- Weapon: Knives - High
Abilities
- Apply Poison - Minor.
- Melee - Normal, short. One dice of damage.
- Suggest - Special, any. All characters who have an unmodified hearing stat immediately react to what Blake says.
- Summon Mech - Minor. Blake
- Throw Dagger - Normal, mid. Two dice of damage.
Tactics
Blake is usually in the Metro City Government Building or out on diplomatic missions so it's rare for him to become involved with combats. In almost all cases, he will be encountered along J-Day and possibly Eve, as well as other people in the Administrative group.
Blake himself usually has a bit of fun fighting unless the situation is dire, such as a full siege. He'll often issue a command to stop, which is moot as most organized attacks would be deaf to his ability.
Forced into combat, Blake attempts to end it quickly through poisons, throwing daggers and moving fluidly to avoid melee. In a worst case scenario, he'll pull a mech out of his personal plane to try to intimidate the enemies one last time, before using it to back his threats.
Outside of his Suggestion, Blake is not very strong, although his agility serves him well. The biggest threat in combat with Blake are any bodyguards with him.