Difference between revisions of "Natural Emotional State"

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(Created page with "==Natural Emotional State== '''Cost:''' '''Play Type:''' '''Restrictions:''' The character is naturally in this emotional state, and has difficulty in situations that require ...")
 
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Latest revision as of 13:30, 27 February 2011

Natural Emotional State[edit]

Cost:

Play Type:

Restrictions:

The character is naturally in this emotional state, and has difficulty in situations that require a different response. In general these offer a bonus against certain manipulation and a penalty against others.

  • Happiness - Bonus against Diplomacy, Penalty against Manipulation
  • Rage - Bonus against Intimidation, Penalty against Diplomacy.
  • Sorrow - Bonus against Bluff, Penalty against Manipulation.