Difference between revisions of "Resilience"
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(Created page with "'''Cost:''' '''Play Type:''' '''Restrictions:''' The character is extremely resilient to an effect, both positive and negative. Right now it's for poisons and/or magic, but I ...") |
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Latest revision as of 13:44, 27 February 2011
Cost:
Play Type:
Restrictions:
The character is extremely resilient to an effect, both positive and negative. Right now it's for poisons and/or magic, but I might think of other schools to add/have in time.
This might be done by something like combining/using Passive Chakra and/in place of Reserve Magic one is for defending Magic attacks, and requiring any helpful skills (such as Healing) to act as 'attacks.'