Hostiles
Name | Type | Tier Range | Location | Size Class | Weight Class |
---|---|---|---|---|---|
Adamite | Animal | Tier 1-2 | Anywhere (Mana Source) | Very Small | Very Light |
Basilisk | Humanoid, Reptile | Tier 3-4 | Any Wild | Mid | Mid |
Boogey | Humanoid | Tier 2-3 | Abandoned/Neglected Camps | Mid | Mid |
Child of the Black Lotus | Demi-Human, Void | Tier 4-5 | No Regular (Created) | Mid | Very Heavy |
Cockatrice | Animal | Tier 2-3 | Forests, Plains? | Small | Light |
Corrupter | Demi-Human, Undead | Tier 3-4 | No Regular (Created) | (Depends on Race) | (Depends on Race) |
Drake | Animal, Reptile | Tier 4 | Any Wild | Very Large | Very Heavy |
Dryad (Hostile) | Demi-Human | Tier 3-4 | Forests | Mid | Mid |
Ghoul | Humanoid, Undead | Tier 2 | No Regular (Created) | (Depends on Race) | (Depends on Race) |
Kobold | Humanoid | Tier 2-3 | Forests, Plains? | Small | Light |
Lich | Demi-Human, Undead | Tier 4-5 | No Regular (Created) | (Depends on the Race) | (Depends on the Race) |
Nymph | Demi-Human | Tier 3-4 | Abandoned/Neglected Camps | Mid | Mid |
Ogre | Humanoid | Tier 3 | Plains? | Mid | Very Heavy |
OO | Demi-Human | Tier 2-4 | ??? | Mid | Mid |
Phoenix | Bird, Fire | Tier 2-4 | Volcanoes | Mid-Large | Light |
Planet Eater | Void, Animal | Tier 5 | The Void | Very Large | Very Heavy |
Robot | Humanoid, Electric | Tier 2-3 | No Regular (Manufactured) | Mid-Large | Heavy-Very Heavy |
Tanuki | Humanoid | Tier 2-3 | Forests, Plains? | Mid | Mid |
Undine (Hostile) | Animal | Tier 2-4 | Water | Small-Very Large | Light-Very Heavy |
Yuki (Hostile) | Demi-Human | Tier 3 | Snowtipped Mountains, Arctic | Mid-Large | Mid-Heavy |
Contents
Gnoll
Gnolls are trolls who have never experienced or outright refused society. They tend to be no more dangerous than trolls by themselves, but an aged gnoll usually is the leader of a pack of whatever monster they've chosen to associate with.
Traits
- Claws
- Tier 2-4
Combat
Encounter Party: 1 Gnoll, 2-6 Monsters of One Type
Attacks:
- Feral Melee - Two dice of damage.
Undead
Ghouls
The most common form of undead, these usually spawn after a ritual gone wrong (or sometimes right). These are usually beings devoid of mind and spirit, only aware of a hunger for chakra as theirs bleeds away.
Ghouls rarely are spawned alone, usually they reside with a few to many others.
Traits
- Tier 2
Combat
Encounter Party: 3-9 Ghouls
Lich
Many powerful mages saw the beginning of the influence, and figured they'd cut out the middle man and sustain themselves. Indeed, although they require chakra as much as any other undead, they simply use their mana to fulfill the role, although they can drain chakra from any interlopers in their schemes.
Liches tend to sustain themselves through a magical artifact they created, which supplies or houses the mana they need. As such, even if their body is destroyed by some plucky young adventurers, they can regenerate in a new body within a short number of days. However, the cost for this is very high in knowledge and power, so liches are thankfully extraordinarily rare.
However, liches tend to live long lives interrupted or not, and as such have access to spells and abilities even high level mages can barely imagine. The fact that they tend to fight alone is little comfort when confronted with their dazzling abilities. Which I can't think of defining yet!
Traits
Combat
Encounter Party: 1 Lich
Voidspawn
The Void is barely known. Mages occasionally use it as a dumpster for particularly bad experiments, but none have survived trips into it. It's been made clear it is largely if not entirely devoid of mana, but it appears some creatures have adapted to survive.