Adamite
Adamites are harmless balls of fluff. They tend to gather around any source of mana they can find to leech off of.
However, Adamites are easy to modify both mentally and physically, and is not uncommon for them to be used for surveillance or small organic bombs.
Corrupted Adamite[edit]
Adamites pop into existence when a large group find a powerful source of loose mana. They are weak pests, and either begrudgingly tolerated or exterminated.
Traits[edit]
- Size: Very Small
- Tier 1
Combat[edit]
Encounter Party: 2-4 Corrupted Adamites.
Special Notes:
- If a Corrupted Adamite rolls a critical failure, they explode, doing three dice of damage to anything adjacent to it.
- If a Corrupted Adamite rolls a critical success and the Corrupted King Adamite has been fell, they become the new Corrupted King Adamite.
Attacks:
- Headbutt - Normal, mid. One dice of damage.
Corrupted King Adamite[edit]
A patriarchal species, the most fit in a colony naturally becomes larger, growing two pairs of three stubby toes and large ears. The King organizes and directs the colony, as well as guiding the colony for greener pastures. Corrupted King Adamites are significantly more dangerous than normal ones, and capable of killing an untrained adult.
Traits[edit]
- Size: Very Small
- Tier 2
Combat[edit]
Encounter Party: 3-6 Corrupted Adamites, 1 Corrupted King Adamite.
Special Notes:
- If a Corrupted King Adamite rolls a critical success, all other Adamites in the party explode, doing three dice of damage to anything adjacent to them. Corrupted King Adamites are healed from any damage dealt from this.
Attacks:
- Headbutt - Normal, mid. Two dice of damage.
- Bite - Normal, only engaged in melee. One dice of damage.