Dragon
Contents
Description
Play Category: Limited
Recovery Element: Ground, Various (1/2)
Eye Color: Any dark
Hair Color (Demihuman): Any
Skin Color (Demihuman): Standard
Skin Color (Dragon): Any dark, any green
Dragons are largely what you expect from dragons. However, many dragons have learned to transform into a demi-human form to work easier within society. These tend to also be what you'd expect: Humans with their dragon wings, tail, ears and whiskers, as well as some having scales on some other parts of their body and claws for fingers and toes. The amount is left to the creator of the character, but the character should be distinctly foremost human.
History
Dragons are a race created by Bahamut. Greedy and powerful, they were probably as much as a threat to the other races as any of the monsters. However, one flavor of food, the elves, had begun to explore magic. The dragons had to have it. Slowly they learned of its secrets. Eventually, they learned to take a humanoid shape and learned directly even faster. The dragons quickly diversified, but something unexpected happened. Many of them began to view their food as something more than consumables. Most dragons left for their own Plane, terrified of such thoughts. Others stayed behind and grew to treat the other races as something more than food, for various reasons.
Social dragons are always a bit impatient and holier-than-thou, but will always listen when they could stand to profit. Wild dragons, however, treat other races as nuisances second and a source of food first.
Culture
As with many Elder Races, dragons don't really care for each other's companies. But even dragons who embrace society tend to treat themselves as higher than others, and hunger to improve their standing in life at any cost.
Fashion
Dragons tend to favor traditional robes and vestments, although as they adapt to society they've come to borrow from others. Light piercing and perhaps tattooing is fine, but they rarely go to extremes.
Racial Abilities
Dragon Form
- Natural Flight: Power
- Magic: (One Element)
- Shapeshifting: Humanoid
- Sense Magic - Very Low
- Size: Very Large
Combat
- Large bonus to unarmed combat
Demihuman Form
- Magic: (One Element)
- Natural Flight: Speed
- Shapeshifting: Dragon
- Sense Magic - Low
- Size: Large (Wide)
Combat
- Small bonus to unarmed combat
Note: Here There Be Dragons
Dragons, as is key for fantasy settings, come in many flavors, so each type will have different abilities and forms. This section will eventually detail some typical dragon designs, but right now is just a placeholder.
Racial Norms
Dragons nowadays focus most on their Chakra and Magic, their ability to affect the world around them, though they tend to dump Conviction because words are for the weak. However, their other stats are sometimes only slightly neglected, making them mostly well-rounded. Dragons are almost always Self-Oriented and Adrift, with Experimental and Outspoken often coming up as well as/in place of those.