Asura
Description
Play Category: Limited
Recovery Element: Ground
Eye Color: Any, often Red
Hair Color: Standard, usually dark
Skin Color: Standard, usually tanned
Asura are currently just humans with six arms and horns. They are likely to be slightly redesigned, because blah blah blah.
History
Asuras are another early race. Six arms and their rage made them devastating destroyers, and they had no problem surviving in the harsh proto-world. However, they decreased in number rapidly due to their inability to stand one another, avoiding mating and oftern murdering each other. As the other races grew in power, they began to recognize their wane in power as a race and some begrudgingly kept the line going. Others instead focused on becoming even stronger in the self.
Asuras are typically hostile to anything new, and several things old. However, most of have begun to recognize the new social uprising, and will usually at least hear someone out before reacting violently, assuming they're quick with their words. Some are basically feral, however, and stop at nothing to kill everything in their sight.
Racial Abilities
- Additional Limbs: Arms (x 2) - Asuras get extra actions for their other sets of arms, and get bonuses on tests demanding use of hands.
- Natural Emotional State: Rage - Asuras are anger personified. They are hard to subtly trick or misdirect, but hard to reason with as well.
- No Sense of Pain - Asuras receive no penalty for any state of injury. However, pain is important in other ways: An asura can be entirely unaware of anything doing extensive damage to their insides, for example.
- Resilience - Asuras are incredibly resilient to the effects of magic and chemicals. They take barely a quarter of the effect other races do. However, this is both positive and negative. While an eldritch blast has little effect, so does an equally powerful dose of healing magic. While an acid might just leave just a few scratches, a medical potion would only remove a few.