Races

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Revision as of 11:43, 15 July 2010 by 98.26.93.45 (Talk) (The Races)

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Play Category

They are three basic play categories for races:

  • General - In general, this race is allowed for use for all. In most stories, any or all PCs may use it. There might occasionally be restrictions against everyone using a single race, but at least two should generally be allowed.
  • Limited - In general, this race should only be represented by one PC, and may not be allowed in all stories. Ideally, PCs will have different enough tastes to decide on different races, and any conflicts can hopefully be fixed with compromise. DMs may allow two in certain cases, but outside of that it is recommended to stick hard to one.
  • Restricted - In general, this race is forbidden from PC play, and rarely should ever be allowed even one unless the player can justify it in some way. Be very careful in breaking this at any point.

Note: Rated R for Restricted

Some people might wonder why the restricted races are mentioned at all if they're not for PC use. Well, firstly, the races ARE still a part of the setting, and the GM may occasionally use restricted races as NPCs. Secondly, restrictions are based on setting, and certain games may take place in a time where they restrictions are different, or even a different universe with the same races. It's okay, you can do it, I'll allow it.

Recovery Element

Characters recover naturally in certain elements. These are all the elements listed in the category. However, even though they recover in the other elements, they cannot survive in any denoted with fractions. After a few hours, they stop any recovery and slowly start to die. This stops when they return to any normal element.

There are special 'elements' that have no physical equivalent, such as emotion. These aid recovery in other elements, but are obviously not sustainable on their own.

Note: Sky Above, Ground Below

'Ground' might be confusing terminology, but you know, oh well. It refers to be exposed to both air and earth at the same time. It doesn't really matter how, but being only in the air or the earth does not work equivalently, as noted above.

Races On The Sideline

  • Centaur - So far in, it's hard to carve their own niche and link them. Perhaps when I've got all the others figured out.
  • Drow - I think I could get this to work. But man, you know what ruins a lot of fantasy? Elves, elves, and more elves. Fucking elves, man.
  • Ovaform - These guys have carved their way into the storyverse, but that doesn't mean they get a free ride. While they'll almost no doubt be in the final project, it doesn't mean you'll be able to recognize them.
  • Phoenix - Again, hard to carve a niche, especially with all the airborne races already. There's a phoenix antagonist in My Team, but he's a modified Tengu, so I don't see this race making the cut.
  • Tanuki - Honestly, these guys were in here early on, one of the first dozen races. But they were the salespeople, and well, considering every business I've designed has explicitly not been ran by one of them, do they really serve a point? We'll see.

The Races

Race Play Category Recovery Element Size Class Weight Class
Angel Limited Ground, Air (3/4) Large (Wide) Mid
Asura Limited Ground Mid Mid
Cubus Limited Ground, Air (1/4), Emotion (1/4) Large (Wide) Mid
Dragon Limited Ground, One Other (1/2) Very Large/Large (Wide) Very Heavy/Mid
Dryad Restricted Plantlife, Ground (1/2) Mid Mid
Dwarf General Ground, Earth (1/4) Small Light
Elf General Ground, Plantlife (1/4), Air (1/4) Mid Mid
Fae General Air, Ground (1/2), One to Three Others (1/8 to 3/4) Very Small Very Light
Giant Limited Shell Large (Long) Mid
Gnome General Earth, Ground (1/2) Small Light
Goblin General Ground Small Light
Harpie Limited Ground, Air (1/8) Mid Mid
Human General Ground Mid Mid
Inu General Ground Mid Mid
Kappa Limited Water, Ground (1/4) Mid Mid
Karm's Restricted Any Mid Mid
Kitsune Limited Ground Mid Mid
Mandragora Limited Ground, Plantlife (1/2), Earth (1/2) Mid Mid
Merfolk Restricted Water Large (Long) Heavy
Minotaur General Ground Mid Heavy
Naga Limited Ground, Water Large (Long) Mid
Neko General Ground Mid Mid
Orc Limited Ground Mid Heavy
Raijuu Limited Ground, Sound (1/4) Mid Light
Redux's Limited Air, Ground (1/2) Small Light
Salamander Limited Ground, Heat, Air (1/2) Large (Wide) Heavy
Tengu General Ground, Air Mid Mid
Troll Limited Ground, Water (1/2) Mid Very Heavy
Undine Limited Ground, Water Mid Mid
Usagi General Ground Mid Mid
Vanzin's Restricted Convertor Large Very Heavy
Yuki Limited Ground, Cold Mid Mid